
Art/Craft Design: Traditional Animation
What Do You See When You Look At Me
Combining Traditional Animation and expressive self-Portraiture to Explore Emotion
Through its creative processes and reflective practices, This scheme both offers the visual art experience and nurtures students emotional self-awareness. it links the Junior Cycle Visual Art to the Wellbeing for Junior through the Key Skill 'Staying Well'.
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Learning Outcomes
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Analyse and evaluate common emotions through a process of 1. Visual and textual brainstorming 2. Class discussion on school scenarios 3. Composing Photographic expressive self-portraits and utilizing recourses such as popular culture, PowerPoint and handouts.
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Create and Understand the process of traditional animation focused on expressive self-portraiture by applying new skills, concepts and techniques to drawing their final work while considering the main art and design elements and principles through experimental drawing in Sketchbooks.
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Develop digital media literacy through engagement with a variety of processes such as camera work, photo-editing software applications (Pencil Sketch etc).
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Apply Roto-scoping technique to expressive self-portrait and
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Identify line qualities and composition to create 8 to 12 frame line drawing animations in black pen
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Appreciative A Brief history of animation; through PowerPoint presentation: contemporary artist Alice Maher (imaginative animations) Winsor (example of first keyframe animation), Muybridge example of first Photography Blasts)
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Evaluate and reflect on artwork through classroom presentation, peer critique, assessments charts, sketchbooks, and through the questioning of relevant artists







PME Research Thesis
Wellbeing and learning HERE
Completed video Reels of student work
Press all three and view altogether for best effect! Sound is omitted and pending review.
Exhibition of student work

