Art/Craft Design: Traditional Animation
What Do You See When You Look At Me
Combining Traditional Animation and expressive self-Portraiture to Explore Emotion
Through its creative processes and reflective practices, This scheme both offers the visual art experience and nurtures students emotional self-awareness. it links the Junior Cycle Visual Art to the Wellbeing for Junior through the Key Skill 'Staying Well'.
For lesson development visit
Learning Outcomes
-
Analyse and evaluate common emotions through a process of 1. Visual and textual brainstorming 2. Class discussion on school scenarios 3. Composing Photographic expressive self-portraits and utilizing recourses such as popular culture, PowerPoint and handouts.
-
Create and Understand the process of traditional animation focused on expressive self-portraiture by applying new skills, concepts and techniques to drawing their final work while considering the main art and design elements and principles through experimental drawing in Sketchbooks.
-
Develop digital media literacy through engagement with a variety of processes such as camera work, photo-editing software applications (Pencil Sketch etc).
-
Apply Roto-scoping technique to expressive self-portrait and
-
Identify line qualities and composition to create 8 to 12 frame line drawing animations in black pen
-
Appreciative A Brief history of animation; through PowerPoint presentation: contemporary artist Alice Maher (imaginative animations) Winsor (example of first keyframe animation), Muybridge example of first Photography Blasts)
-
Evaluate and reflect on artwork through classroom presentation, peer critique, assessments charts, sketchbooks, and through the questioning of relevant artists
PME Research Thesis
Wellbeing and learning HERE